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Created March 5, 2026 16:55
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/*
* Copyright 2026 Kyriakos Georgiopoulos
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.app.Activity
import androidx.compose.animation.AnimatedContent
import androidx.compose.animation.AnimatedVisibility
import androidx.compose.animation.AnimatedVisibilityScope
import androidx.compose.animation.Crossfade
import androidx.compose.animation.ExperimentalSharedTransitionApi
import androidx.compose.animation.SharedTransitionLayout
import androidx.compose.animation.SharedTransitionScope
import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.FastOutLinearInEasing
import androidx.compose.animation.core.FastOutSlowInEasing
import androidx.compose.animation.core.RepeatMode
import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.animateDp
import androidx.compose.animation.core.animateFloat
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.snap
import androidx.compose.animation.core.spring
import androidx.compose.animation.core.tween
import androidx.compose.animation.core.updateTransition
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.slideInVertically
import androidx.compose.animation.slideOutVertically
import androidx.compose.animation.togetherWith
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.asPaddingValues
import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.offset
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.requiredSize
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.statusBars
import androidx.compose.foundation.layout.statusBarsPadding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.layout.wrapContentSize
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.itemsIndexed
import androidx.compose.foundation.lazy.rememberLazyListState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.SideEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableLongStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.runtime.withFrameMillis
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.BlurredEdgeTreatment
import androidx.compose.ui.draw.blur
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.drawWithContent
import androidx.compose.ui.draw.scale
import androidx.compose.ui.draw.shadow
import androidx.compose.ui.geometry.CornerRadius
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Rect
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.BlendMode
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.CompositingStrategy
import androidx.compose.ui.graphics.Path
import androidx.compose.ui.graphics.PathEffect
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.TransformOrigin
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.platform.LocalView
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import androidx.compose.ui.zIndex
import androidx.core.view.WindowCompat
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
// ==========================================
// THEME CONSTANTS
// ==========================================
val VoidBlack = Color(color = 0xFF070709)
val GlassSurface = Color(color = 0xFFFFFFFF).copy(alpha = 0.05f)
/**
* Represents the core navigation state of the application.
*/
enum class AppScreen { LIST, PLAYER, PROFILE }
/**
* Represents a musical track with a bespoke "Harmonic Luminescence" color profile.
*
* @property title The name of the track.
* @property artist The artist of the track.
* @property durationMs Total duration of the track in milliseconds.
* @property primaryColor The core neon color used for highlights and ambient background blur.
* @property primaryGradient The deep analogous gradient used for the album sleeve.
* @property accentGradient The contrasting analogous gradient used for playback controls.
* @property logoStyle An integer mapping to a unique geometric vector logo for this track.
*/
data class Track(
val title: String,
val artist: String,
val durationMs: Long,
val primaryColor: Color,
val primaryGradient: List<Color>,
val accentGradient: List<Color>,
val logoStyle: Int
)
val Playlist = listOf(
Track(
"GLASS ECHOES",
"Data Luv",
192000L,
Color(0xFF00E5FF),
listOf(Color(0xFF001122), Color(0xFF0088FF)),
listOf(Color(0xFF00E5FF), Color(0xFF00FF9D)),
0
),
Track(
"SYNTHETIC SOUL",
"Analog Void",
198000L,
Color(0xFFFF3366),
listOf(Color(0xFF1A0011), Color(0xFFCC0044)),
listOf(Color(0xFFFF3366), Color(0xFFFF7755)),
1
),
Track(
"CHROME HORIZON",
"Vector 9",
184000L,
Color(0xFFFFB800),
listOf(Color(0xFF2A0D00), Color(0xFFCC5500)),
listOf(Color(0xFFFF8800), Color(0xFFFFD700)),
2
),
Track(
"VOID DRIFTER",
"Kyu",
240000L,
Color(0xFF9900FF),
listOf(Color(0xFF0D001A), Color(0xFF5500CC)),
listOf(Color(0xFF9900FF), Color(0xFFFF00AA)),
3
),
Track(
"SYSTEM REBOOT",
"Analog Void",
205000L,
Color(0xFF00FF66),
listOf(Color(0xFF001A0D), Color(0xFF009944)),
listOf(Color(0xFF00FF66), Color(0xFFCCFF00)),
4
),
Track(
"QUANTUM LEAP",
"Holo",
175000L,
Color(0xFF6200EA),
listOf(Color(0xFF1A004A), Color(0xFF6200EA)),
listOf(Color(0xFF6200EA), Color(0xFFD500F9)),
5
),
Track(
"NEON TEARS",
"Data Luv",
215000L,
Color(0xFF4455FF),
listOf(Color(0xFF000511), Color(0xFF1122AA)),
listOf(Color(0xFF4455FF), Color(0xFF00CCFF)),
0
),
Track(
"MAGNETIC",
"Vector 9",
220000L,
Color(0xFFFF2200),
listOf(Color(0xFF1A0500), Color(0xFFAA0000)),
listOf(Color(0xFFFF2200), Color(0xFFFF007F)),
1
),
Track(
"LUMINOUS",
"Vector 9",
188000L,
Color(0xFFFFFF00),
listOf(Color(0xFF333300), Color(0xFFCCCC00)),
listOf(Color(0xFFFFFF00), Color(0xFFFF9900)),
2
),
Track(
"SILICON HEART",
"Data Luv",
210000L,
Color(0xFF00FA9A),
listOf(Color(0xFF002211), Color(0xFF00AA66)),
listOf(Color(0xFF00FA9A), Color(0xFF00E5FF)),
3
),
Track(
"ASTRAL ECHO",
"Kyu",
235000L,
Color(0xFFB088FF),
listOf(Color(0xFF1A0033), Color(0xFF7744CC)),
listOf(Color(0xFFB088FF), Color(0xFFFF77FF)),
4
),
Track(
"NEURAL LINK",
"Analog Void",
195000L,
Color(0xFFFF5500),
listOf(Color(0xFF330000), Color(0xFFAA2200)),
listOf(Color(0xFFFF5500), Color(0xFFFFCC00)),
5
),
Track(
"ZERO GRAVITY",
"Holo",
180000L,
Color(0xFFE0FFFF),
listOf(Color(0xFF002244), Color(0xFF88CCFF)),
listOf(Color(0xFFE0FFFF), Color(0xFF00FFCC)),
0
)
)
/**
* Utility function to convert milliseconds into a formatted mm:ss string.
*/
fun formatTimeMs(ms: Long): String {
val totalSeconds = ms / 1000
val m = (totalSeconds / 60).toString().padStart(length = 2, padChar = '0')
val s = (totalSeconds % 60).toString().padStart(length = 2, padChar = '0')
return "$m:$s"
}
// ==========================================
// SHARED COMPONENTS
// ==========================================
/**
* A reusable, canvas-drawn profile avatar designed for SharedElement transitions.
*/
@Composable
fun ProfileAvatar(
themeColor: Color,
showDot: Boolean,
modifier: Modifier = Modifier
) {
Box(
modifier = modifier
.clip(shape = CircleShape)
.background(color = GlassSurface)
.border(width = 1.dp, color = Color.White.copy(alpha = 0.1f), shape = CircleShape)
) {
Canvas(modifier = Modifier.fillMaxSize()) {
drawCircle(color = themeColor.copy(alpha = 0.2f), radius = size.width / 2)
drawCircle(
color = themeColor,
radius = size.width / 4,
center = Offset(x = size.width / 2, y = size.height / 3)
)
drawArc(
color = themeColor.copy(alpha = 0.8f),
startAngle = 140f,
sweepAngle = 260f,
useCenter = false,
topLeft = Offset(x = size.width * 0.15f, y = size.height * 0.45f),
size = Size(width = size.width * 0.7f, height = size.height * 0.7f),
style = Stroke(width = size.width * 0.08f, cap = StrokeCap.Round)
)
}
if (showDot) {
Box(
modifier = Modifier
.align(alignment = Alignment.TopEnd)
.offset(x = (-2).dp, y = 2.dp)
.size(size = 10.dp)
.clip(shape = CircleShape)
.background(color = themeColor)
.border(width = 2.dp, color = VoidBlack, shape = CircleShape)
.shadow(elevation = 4.dp, spotColor = themeColor)
)
}
}
}
/**
* The top glassmorphic navigation bar. Provides safe area padding dynamically.
* Explicitly requests Shared scopes to prevent compiler resolution errors.
*/
@OptIn(ExperimentalSharedTransitionApi::class)
@Composable
fun GlassHeader(
sharedTransitionScope: SharedTransitionScope,
animatedVisibilityScope: AnimatedVisibilityScope,
themeColor: Color,
onAvatarClick: () -> Unit,
modifier: Modifier = Modifier
) {
with(sharedTransitionScope) {
Row(
modifier = modifier
.statusBarsPadding()
.fillMaxWidth()
.padding(horizontal = 24.dp, vertical = 24.dp),
verticalAlignment = Alignment.CenterVertically
) {
ProfileAvatar(
themeColor = themeColor,
showDot = false,
modifier = Modifier
.sharedElement(
sharedContentState = rememberSharedContentState(key = "profile_avatar"),
animatedVisibilityScope = animatedVisibilityScope,
boundsTransform = { _, _ -> spring(dampingRatio = 0.7f, stiffness = 120f) }
)
.size(size = 48.dp)
.clickable(
interactionSource = remember { MutableInteractionSource() },
indication = null,
onClick = onAvatarClick
)
)
Spacer(modifier = Modifier.width(width = 16.dp))
Row(
modifier = Modifier
.weight(weight = 1f)
.height(height = 48.dp)
.clip(shape = RoundedCornerShape(size = 24.dp))
.background(color = GlassSurface)
.border(
width = 1.dp,
color = Color.White.copy(alpha = 0.05f),
shape = RoundedCornerShape(size = 24.dp)
)
.padding(horizontal = 16.dp),
verticalAlignment = Alignment.CenterVertically
) {
Canvas(modifier = Modifier.size(size = 16.dp)) {
drawCircle(
color = Color.White.copy(alpha = 0.6f),
radius = 6.dp.toPx(),
center = Offset(x = 6.dp.toPx(), y = 6.dp.toPx()),
style = Stroke(width = 2.dp.toPx())
)
drawLine(
color = Color.White.copy(alpha = 0.6f),
start = Offset(x = 10.dp.toPx(), y = 10.dp.toPx()),
end = Offset(x = 16.dp.toPx(), y = 16.dp.toPx()),
strokeWidth = 2.dp.toPx(),
cap = StrokeCap.Round
)
}
Spacer(modifier = Modifier.width(width = 12.dp))
Text(
text = "Search frequencies...",
color = Color.White.copy(alpha = 0.4f),
fontSize = 14.sp
)
}
Spacer(modifier = Modifier.width(width = 16.dp))
Box(
modifier = Modifier
.size(size = 48.dp)
.clip(shape = CircleShape)
.background(color = GlassSurface)
.border(
width = 1.dp,
color = Color.White.copy(alpha = 0.05f),
shape = CircleShape
),
contentAlignment = Alignment.Center
) {
Canvas(modifier = Modifier.size(size = 20.dp)) {
val w = size.width
val h = size.height
drawLine(
color = Color.White.copy(alpha = 0.8f),
start = Offset(x = 0f, y = h * 0.25f),
end = Offset(x = w, y = h * 0.25f),
strokeWidth = 2.dp.toPx(),
cap = StrokeCap.Round
)
drawCircle(
color = Color.White,
radius = 3.dp.toPx(),
center = Offset(x = w * 0.3f, y = h * 0.25f)
)
drawLine(
color = Color.White.copy(alpha = 0.8f),
start = Offset(x = 0f, y = h * 0.75f),
end = Offset(x = w, y = h * 0.75f),
strokeWidth = 2.dp.toPx(),
cap = StrokeCap.Round
)
drawCircle(
color = Color.White,
radius = 3.dp.toPx(),
center = Offset(x = w * 0.7f, y = h * 0.75f)
)
}
}
}
}
}
/**
* Renders a simple stat item for the profile screen.
*/
@Composable
fun ProfileStat(label: String, value: String, themeColor: Color) {
Column(horizontalAlignment = Alignment.CenterHorizontally) {
Text(text = value, color = Color.White, fontSize = 24.sp, fontWeight = FontWeight.Bold)
Spacer(modifier = Modifier.height(height = 4.dp))
Text(
text = label,
color = themeColor.copy(alpha = 0.6f),
fontSize = 12.sp,
letterSpacing = 1.sp
)
}
}
/**
* An animated music visualizer that reacts to the playback state.
*/
@Composable
fun AudioVisualizer(color: Color, isPlaying: Boolean, modifier: Modifier = Modifier) {
Row(
modifier = modifier.height(height = 24.dp),
horizontalArrangement = Arrangement.spacedBy(space = 3.dp),
verticalAlignment = Alignment.Bottom
) {
val infiniteTransition = rememberInfiniteTransition(label = "eq_transition")
listOf(0.8f, 0.4f, 0.9f, 0.5f).forEachIndexed { index, targetHeight ->
val heightMultiplier by infiniteTransition.animateFloat(
initialValue = 0.2f,
targetValue = targetHeight,
animationSpec = infiniteRepeatable(
animation = tween(
durationMillis = 300 + (index * 120),
easing = FastOutSlowInEasing
),
repeatMode = RepeatMode.Reverse
),
label = "bar_$index"
)
val actualHeight by animateFloatAsState(
targetValue = if (isPlaying) heightMultiplier else 0.15f,
animationSpec = spring(stiffness = Spring.StiffnessMedium),
label = "pause_drop_$index"
)
Box(
modifier = Modifier
.width(width = 4.dp)
.fillMaxHeight(fraction = actualHeight)
.clip(shape = CircleShape)
.background(color = color)
.shadow(elevation = 8.dp, spotColor = color)
)
}
}
}
// ==========================================
// SCROLLING TRACKLIST COMPONENT
// ==========================================
@Composable
fun TrackList(
tracks: List<Track>,
currentTrack: Track,
isPlaying: Boolean,
listTopPadding: Dp,
onTrackSelect: (Track) -> Unit,
modifier: Modifier = Modifier
) {
val listState = rememberLazyListState()
LazyColumn(
state = listState,
modifier = modifier.fillMaxSize(),
contentPadding = PaddingValues(top = listTopPadding, bottom = 140.dp),
verticalArrangement = Arrangement.spacedBy(space = 4.dp)
) {
itemsIndexed(
items = tracks,
key = { _, track -> track.title }
) { index, track ->
val isSelected = track == currentTrack
val interactionSource = remember { MutableInteractionSource() }
val transition = updateTransition(targetState = isSelected, label = "track_selection")
val layoutSpringDp = spring<Dp>(dampingRatio = 0.7f, stiffness = 250f)
val visualSpring = spring<Float>(dampingRatio = 0.6f, stiffness = 200f)
val visualSpringDp = spring<Dp>(dampingRatio = 0.6f, stiffness = 200f)
val fadeTween = tween<Float>(durationMillis = 300, easing = FastOutSlowInEasing)
val cardHeight by transition.animateDp(
transitionSpec = { layoutSpringDp },
label = "height"
) { if (it) 100.dp else 64.dp }
val cardScale by transition.animateFloat(
transitionSpec = { visualSpring },
label = "scale"
) { if (it) 1.0f else 0.95f }
val cardAlpha by transition.animateFloat(
transitionSpec = { fadeTween },
label = "alpha"
) { if (it) 1f else 0.4f }
val glassOpacity by transition.animateFloat(
transitionSpec = { fadeTween },
label = "glass"
) { if (it) 1f else 0f }
val numScale by transition.animateFloat(
transitionSpec = { visualSpring },
label = "num_scale"
) { if (it) 5f else 1f }
val numOffsetX by transition.animateDp(
transitionSpec = { visualSpringDp },
label = "num_x"
) { 16.dp }
val numAlpha by transition.animateFloat(
transitionSpec = { fadeTween },
label = "num_alpha"
) { if (it) 0.15f else 0.4f }
val textOffsetX by transition.animateDp(
transitionSpec = { layoutSpringDp },
label = "text_x"
) { if (it) 124.dp else 44.dp }
Box(
modifier = Modifier
.animateItem()
.fillMaxWidth()
.padding(horizontal = 24.dp)
.height(height = cardHeight.coerceAtLeast(minimumValue = 0.dp))
.graphicsLayer {
scaleX = cardScale
scaleY = cardScale
alpha = cardAlpha
}
.background(
color = GlassSurface.copy(alpha = GlassSurface.alpha * glassOpacity),
shape = RoundedCornerShape(size = 24.dp)
)
.border(
width = 1.dp,
color = track.primaryColor.copy(alpha = 0.3f * glassOpacity),
shape = RoundedCornerShape(size = 24.dp)
)
.clickable(
interactionSource = interactionSource,
indication = null,
onClick = { onTrackSelect(track) }
)
.padding(horizontal = 20.dp)
) {
// Morphing Track Number
Box(
modifier = Modifier
.align(alignment = Alignment.CenterStart)
.offset(x = numOffsetX)
) {
Text(
text = "${index + 1}".padStart(length = 2, padChar = '0'),
color = if (isSelected) track.primaryColor else Color.White,
fontSize = 14.sp,
fontWeight = FontWeight.Black,
fontFamily = FontFamily.Monospace,
modifier = Modifier
.requiredSize(size = 0.dp)
.wrapContentSize(unbounded = true, align = Alignment.CenterStart)
.graphicsLayer {
scaleX = numScale
scaleY = numScale
alpha = numAlpha
transformOrigin =
TransformOrigin(pivotFractionX = 0f, pivotFractionY = 0.5f)
}
)
}
// Left Neon Activity Indicator
val indicatorHeight by transition.animateDp(
transitionSpec = { layoutSpringDp },
label = "ind_h"
) { if (it) 48.dp else 12.dp }
Box(
modifier = Modifier
.align(alignment = Alignment.CenterStart)
.width(width = 4.dp)
.height(height = indicatorHeight.coerceAtLeast(minimumValue = 0.dp))
.clip(shape = CircleShape)
.background(
color = if (isSelected) track.primaryColor else Color.White.copy(
alpha = 0.3f
)
)
)
// Track Title and Artist
Column(
modifier = Modifier
.align(alignment = Alignment.CenterStart)
.offset(x = textOffsetX),
horizontalAlignment = Alignment.Start
) {
Text(
text = track.title,
color = Color.White,
fontSize = 18.sp,
fontWeight = if (isSelected) FontWeight.Black else FontWeight.SemiBold
)
Text(
text = track.artist,
color = if (isSelected) track.primaryColor else Color.White.copy(alpha = 0.6f),
fontSize = 13.sp,
fontWeight = FontWeight.Medium
)
}
// Playback Visualizer / Duration
Box(modifier = Modifier.align(alignment = Alignment.CenterEnd)) {
Crossfade(
targetState = isSelected,
animationSpec = tween(durationMillis = 300),
label = "eq_fade"
) { selected ->
if (selected) {
AudioVisualizer(color = track.primaryColor, isPlaying = isPlaying)
} else {
Text(
text = formatTimeMs(ms = track.durationMs),
color = Color.White.copy(alpha = 0.4f),
fontSize = 12.sp,
fontFamily = FontFamily.Monospace
)
}
}
}
}
}
}
}
// ==========================================
// BESPOKE TRACK LOGOS & VINYL GRAPHICS
// ==========================================
/**
* Renders a specific geometric logo based on the provided style integer.
*/
@Composable
fun TrackLogo(style: Int, modifier: Modifier = Modifier, isMini: Boolean = false) {
Canvas(modifier = modifier) {
val foilBrush = Brush.linearGradient(
colors = listOf(
Color(0xFFFFD700).copy(alpha = 0.8f),
Color(0xFFFFA500).copy(alpha = 0.9f),
Color(0xFFFF8C00).copy(alpha = 0.6f)
),
start = Offset(x = 0f, y = 0f),
end = Offset(x = size.width, y = size.height)
)
val center = Offset(x = size.width / 2, y = size.height / 2)
val radius = size.width / 2
if (!isMini) {
drawCircle(
brush = foilBrush,
radius = radius * 0.95f,
center = center,
style = Stroke(
width = 2f,
pathEffect = PathEffect.dashPathEffect(
intervals = floatArrayOf(8f, 12f),
phase = 0f
)
)
)
}
drawCircle(
brush = foilBrush,
radius = radius * 0.85f,
center = center,
style = Stroke(width = if (isMini) 2f else 4f)
)
val path = Path()
val w = size.width
val h = size.height
when (style % 6) {
0 -> {
path.moveTo(w * 0.5f, h * 0.25f); path.lineTo(w * 0.25f, h * 0.75f)
path.moveTo(w * 0.5f, h * 0.25f); path.lineTo(w * 0.75f, h * 0.75f)
path.moveTo(w * 0.35f, h * 0.55f); path.lineTo(w * 0.65f, h * 0.55f)
path.moveTo(w * 0.15f, h * 0.35f); path.lineTo(
w * 0.5f,
h * 0.85f
); path.lineTo(w * 0.85f, h * 0.35f)
}
1 -> {
path.moveTo(w * 0.5f, h * 0.25f); path.lineTo(w * 0.25f, h * 0.75f)
path.lineTo(w * 0.75f, h * 0.75f); path.close()
path.moveTo(w * 0.5f, h * 0.4f); path.lineTo(w * 0.5f, h * 0.75f)
}
2 -> {
path.moveTo(w * 0.5f, h * 0.25f); path.lineTo(w * 0.7f, h * 0.35f)
path.lineTo(w * 0.7f, h * 0.65f); path.lineTo(w * 0.5f, h * 0.75f)
path.lineTo(w * 0.3f, h * 0.65f); path.lineTo(w * 0.3f, h * 0.35f); path.close()
path.moveTo(w * 0.5f, h * 0.5f); path.lineTo(w * 0.5f, h * 0.75f)
path.moveTo(w * 0.5f, h * 0.5f); path.lineTo(w * 0.3f, h * 0.35f)
path.moveTo(w * 0.5f, h * 0.5f); path.lineTo(w * 0.7f, h * 0.35f)
}
3 -> {
path.moveTo(w * 0.5f, h * 0.2f); path.lineTo(w * 0.8f, h * 0.5f)
path.lineTo(w * 0.5f, h * 0.8f); path.lineTo(w * 0.2f, h * 0.5f); path.close()
path.moveTo(w * 0.35f, h * 0.35f); path.lineTo(w * 0.65f, h * 0.65f)
path.moveTo(w * 0.65f, h * 0.35f); path.lineTo(w * 0.35f, h * 0.65f)
}
4 -> {
path.moveTo(w * 0.65f, h * 0.25f); path.lineTo(w * 0.35f, h * 0.25f)
path.lineTo(w * 0.65f, h * 0.5f); path.lineTo(w * 0.35f, h * 0.5f)
path.lineTo(w * 0.65f, h * 0.75f); path.lineTo(w * 0.35f, h * 0.75f)
}
5 -> {
path.moveTo(w * 0.3f, h * 0.25f); path.lineTo(w * 0.7f, h * 0.25f)
path.lineTo(w * 0.3f, h * 0.75f); path.lineTo(w * 0.7f, h * 0.75f); path.close()
}
}
drawPath(
path = path,
brush = foilBrush,
style = Stroke(
width = if (isMini) 3f else 6f,
cap = StrokeCap.Round,
join = StrokeJoin.Round
)
)
}
}
/**
* The physical representation of the vinyl record that rotates continuously during playback.
*/
@Composable
fun VinylRecord(
isPlaying: Boolean,
themeColor: Color,
stampGradient: List<Color>,
modifier: Modifier = Modifier
) {
val motorSpeed by animateFloatAsState(
targetValue = if (isPlaying) 1f else 0f,
animationSpec = spring(dampingRatio = 0.8f, stiffness = 40f),
label = "motor_speed"
)
val motorEngagementScale by animateFloatAsState(
targetValue = if (isPlaying) 1f else 0.96f,
animationSpec = spring(dampingRatio = 0.5f, stiffness = 200f),
label = "motor_bump"
)
var accumulatedRotation by remember { mutableFloatStateOf(value = 0f) }
LaunchedEffect(Unit) {
var lastFrame = withFrameMillis { it }
while (true) {
val currentFrame = withFrameMillis { it }
accumulatedRotation += ((currentFrame - lastFrame) * 0.09f) * motorSpeed
lastFrame = currentFrame
}
}
Canvas(
modifier = modifier
.fillMaxSize()
.scale(scale = motorEngagementScale)
.graphicsLayer { rotationZ = accumulatedRotation } // Bypasses recomposition
.shadow(
elevation = if (isPlaying) 20.dp else 8.dp,
shape = CircleShape,
spotColor = Color.Black
)
.clip(shape = CircleShape)
.background(color = Color(0xFF111113))
) {
val center = Offset(x = size.width / 2, y = size.height / 2)
val radius = size.width / 2
// Grooves
for (i in 1..12) {
drawCircle(
color = Color.White.copy(alpha = 0.08f),
radius = radius - (i * 10f),
center = center,
style = Stroke(width = 1.5f)
)
}
// Holographic Resin Sheen
drawRect(
brush = Brush.sweepGradient(
colors = listOf(
Color.Transparent,
themeColor.copy(alpha = 0.4f),
Color.Transparent,
themeColor.copy(alpha = 0.4f),
Color.Transparent
),
center = center
),
blendMode = BlendMode.Screen
)
// Center Stamp
drawCircle(
brush = Brush.linearGradient(colors = stampGradient),
radius = radius * 0.35f,
center = center
)
// Spindle Hole
drawCircle(color = VoidBlack, radius = radius * 0.06f, center = center)
}
}
// ==========================================
// MEDIA CONTROLS
// ==========================================
enum class ControlAction { PREV, PLAY_PAUSE, NEXT }
@Composable
fun ControlButton(
action: ControlAction,
gradient: List<Color>,
isPlaying: Boolean,
buttonSize: Dp,
onClick: () -> Unit
) {
val interactionSource = remember { MutableInteractionSource() }
val isPressed by interactionSource.collectIsPressedAsState()
val scale by animateFloatAsState(
targetValue = if (isPressed) 0.85f else 1f,
animationSpec = spring(dampingRatio = 0.6f),
label = "btn_scale"
)
val isPrimary = action == ControlAction.PLAY_PAUSE
val controlBrush = Brush.linearGradient(colors = gradient)
Box(
modifier = Modifier
.size(size = buttonSize)
.scale(scale = scale)
.clip(shape = CircleShape)
.background(color = if (isPrimary) GlassSurface else Color.Transparent)
.border(
width = if (isPrimary) 2.dp else 0.dp,
brush = Brush.linearGradient(colors = gradient.map { it.copy(alpha = 0.5f) }),
shape = CircleShape
)
.clickable(
interactionSource = interactionSource,
indication = null,
onClick = onClick
),
contentAlignment = Alignment.Center
) {
Canvas(modifier = Modifier.size(size = buttonSize * 0.4f)) {
val w = this.size.width
val h = this.size.height
when (action) {
ControlAction.PLAY_PAUSE -> {
if (isPlaying) {
drawRoundRect(
brush = controlBrush,
topLeft = Offset(x = w * 0.15f, y = 0f),
size = Size(width = w * 0.25f, height = h),
cornerRadius = CornerRadius(x = 4f, y = 4f)
)
drawRoundRect(
brush = controlBrush,
topLeft = Offset(x = w * 0.6f, y = 0f),
size = Size(width = w * 0.25f, height = h),
cornerRadius = CornerRadius(x = 4f, y = 4f)
)
} else {
val path = Path().apply {
moveTo(w * 0.2f, 0f); lineTo(
w * 0.9f,
h / 2
); lineTo(w * 0.2f, h); close()
}
drawPath(path = path, brush = controlBrush)
}
}
ControlAction.NEXT -> {
val path = Path().apply {
moveTo(w * 0.1f, 0f); lineTo(
w * 0.7f,
h / 2
); lineTo(w * 0.1f, h); close()
}
drawPath(path = path, brush = controlBrush)
drawRoundRect(
brush = controlBrush,
topLeft = Offset(x = w * 0.75f, y = 0f),
size = Size(width = w * 0.15f, height = h),
cornerRadius = CornerRadius(x = 2f, y = 2f)
)
}
ControlAction.PREV -> {
drawRoundRect(
brush = controlBrush,
topLeft = Offset(x = w * 0.1f, y = 0f),
size = Size(width = w * 0.15f, height = h),
cornerRadius = CornerRadius(x = 2f, y = 2f)
)
val path = Path().apply {
moveTo(w * 0.9f, 0f); lineTo(
w * 0.3f,
h / 2
); lineTo(w * 0.9f, h); close()
}
drawPath(path = path, brush = controlBrush)
}
}
}
}
}
@Composable
fun PlayerControls(
track: Track,
isPlaying: Boolean,
isVisible: Boolean,
onTogglePlay: () -> Unit,
modifier: Modifier = Modifier
) {
var currentTimeMs by remember { mutableLongStateOf(value = 0L) }
LaunchedEffect(track) { currentTimeMs = 0L }
LaunchedEffect(isPlaying) {
if (isPlaying) {
var lastFrame = withFrameMillis { it }
while (currentTimeMs < track.durationMs) {
val currentFrame = withFrameMillis { it }
currentTimeMs += (currentFrame - lastFrame)
lastFrame = currentFrame
}
}
}
val progress = (currentTimeMs.toFloat() / track.durationMs.toFloat()).coerceIn(
minimumValue = 0f,
maximumValue = 1f
)
var showBar by remember { mutableStateOf(value = false) }
var showPrev by remember { mutableStateOf(value = false) }
var showPlay by remember { mutableStateOf(value = false) }
var showNext by remember { mutableStateOf(value = false) }
// Cascading entry animation logic
LaunchedEffect(isVisible) {
if (isVisible) {
showBar = true; delay(timeMillis = 60)
showPrev = true; delay(timeMillis = 60)
showPlay = true; delay(timeMillis = 60)
showNext = true
} else {
showBar = false; showPrev = false; showPlay = false; showNext = false
}
}
val playfulSpring = spring<Float>(dampingRatio = 0.45f, stiffness = 250f)
val fastCollapse = tween<Float>(durationMillis = 150, easing = FastOutLinearInEasing)
val barScaleX by animateFloatAsState(
targetValue = if (showBar) 1f else 0f,
animationSpec = if (showBar) playfulSpring else fastCollapse,
label = "bar_scale"
)
val barAlpha by animateFloatAsState(
targetValue = if (showBar) 1f else 0f,
animationSpec = tween(durationMillis = 200),
label = "bar_alpha"
)
val prevScale by animateFloatAsState(
targetValue = if (showPrev) 1f else 0f,
animationSpec = if (showPrev) playfulSpring else fastCollapse,
label = "prev_scale"
)
val playScale by animateFloatAsState(
targetValue = if (showPlay) 1f else 0f,
animationSpec = if (showPlay) playfulSpring else fastCollapse,
label = "play_scale"
)
val nextScale by animateFloatAsState(
targetValue = if (showNext) 1f else 0f,
animationSpec = if (showNext) playfulSpring else fastCollapse,
label = "next_scale"
)
val accentColor1 by animateColorAsState(
targetValue = track.accentGradient[0],
animationSpec = tween(durationMillis = 800),
label = "acc_color1"
)
val accentColor2 by animateColorAsState(
targetValue = track.accentGradient[1],
animationSpec = tween(durationMillis = 800),
label = "acc_color2"
)
val animatedAccentGradient = listOf(accentColor1, accentColor2)
Column(
modifier = modifier
.fillMaxWidth()
.padding(horizontal = 40.dp)
) {
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceBetween,
modifier = Modifier
.fillMaxWidth()
.graphicsLayer { alpha = barAlpha }
) {
Text(
text = formatTimeMs(ms = currentTimeMs),
color = Color.White.copy(alpha = 0.8f),
fontSize = 12.sp,
fontFamily = FontFamily.Monospace
)
Spacer(modifier = Modifier.width(width = 16.dp))
Canvas(
modifier = Modifier
.weight(weight = 1f)
.height(height = 4.dp)
.graphicsLayer { scaleX = barScaleX }) {
drawRoundRect(
color = Color.White.copy(alpha = 0.1f),
cornerRadius = CornerRadius(x = 2.dp.toPx(), y = 2.dp.toPx())
)
drawRoundRect(
brush = Brush.horizontalGradient(colors = animatedAccentGradient),
size = Size(width = size.width * progress, height = size.height),
cornerRadius = CornerRadius(x = 2.dp.toPx(), y = 2.dp.toPx())
)
drawCircle(
color = Color.White,
radius = 6.dp.toPx(),
center = Offset(x = size.width * progress, y = size.height / 2),
blendMode = BlendMode.Screen
)
}
Spacer(modifier = Modifier.width(width = 16.dp))
Text(
text = "-" + formatTimeMs(ms = track.durationMs - currentTimeMs),
color = Color.White.copy(alpha = 0.6f),
fontSize = 12.sp,
fontFamily = FontFamily.Monospace
)
}
Spacer(modifier = Modifier.height(height = 40.dp))
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceEvenly,
verticalAlignment = Alignment.CenterVertically
) {
Box(modifier = Modifier.graphicsLayer {
scaleX = prevScale; scaleY = prevScale; alpha =
prevScale.coerceIn(minimumValue = 0f, maximumValue = 1f)
}) {
ControlButton(
action = ControlAction.PREV,
gradient = animatedAccentGradient,
isPlaying = isPlaying,
buttonSize = 56.dp,
onClick = {})
}
Box(modifier = Modifier.graphicsLayer {
scaleX = playScale; scaleY = playScale; alpha =
playScale.coerceIn(minimumValue = 0f, maximumValue = 1f)
}) {
ControlButton(
action = ControlAction.PLAY_PAUSE,
gradient = animatedAccentGradient,
isPlaying = isPlaying,
buttonSize = 80.dp,
onClick = onTogglePlay
)
}
Box(modifier = Modifier.graphicsLayer {
scaleX = nextScale; scaleY = nextScale; alpha =
nextScale.coerceIn(minimumValue = 0f, maximumValue = 1f)
}) {
ControlButton(
action = ControlAction.NEXT,
gradient = animatedAccentGradient,
isPlaying = isPlaying,
buttonSize = 56.dp,
onClick = {})
}
}
}
}
// ==========================================
// CORE APPLICATION CONTAINER
// ==========================================
@OptIn(ExperimentalSharedTransitionApi::class)
@Composable
fun MusicPlayer() {
val view = LocalView.current
if (!view.isInEditMode) {
SideEffect {
val window = (view.context as Activity).window
WindowCompat.getInsetsController(window, view).isAppearanceLightStatusBars = false
}
}
val coroutineScope = rememberCoroutineScope()
var currentScreen by remember { mutableStateOf(value = AppScreen.LIST) }
var stage by remember { mutableIntStateOf(value = 0) }
var isAnimating by remember { mutableStateOf(value = false) }
var isPlaying by remember { mutableStateOf(value = true) }
var currentTrack by remember { mutableStateOf(value = Playlist.first()) }
// Dynamic Color Engine
val ambientThemeColor by animateColorAsState(
targetValue = currentTrack.primaryColor,
animationSpec = tween(durationMillis = 1200, easing = FastOutSlowInEasing),
label = "ambient_theme"
)
val sleeveColor1 by animateColorAsState(
targetValue = currentTrack.primaryGradient[0],
animationSpec = tween(durationMillis = 1200),
label = "sleeve_color1"
)
val sleeveColor2 by animateColorAsState(
targetValue = currentTrack.primaryGradient[1],
animationSpec = tween(durationMillis = 1200),
label = "sleeve_color2"
)
val animatedSleeveGradient = listOf(sleeveColor1, sleeveColor2)
// Spatial Morphing Configurations
val spatialGlide = spring<Rect>(dampingRatio = 0.8f, stiffness = 80f)
val physicsSlide = spring<Float>(dampingRatio = 0.75f, stiffness = 90f)
// Hoisted Border Fill Animation (Animates ONLY when currentTrack changes)
val borderFillProgress = remember { Animatable(initialValue = 1f) }
LaunchedEffect(currentTrack) {
borderFillProgress.snapTo(targetValue = 0f)
borderFillProgress.animateTo(
targetValue = 1f,
animationSpec = tween(durationMillis = 1000, easing = FastOutSlowInEasing)
)
}
fun playOpeningChoreography() {
if (isAnimating) return
coroutineScope.launch {
isAnimating = true
currentScreen = AppScreen.PLAYER
stage = 1; delay(timeMillis = 550)
stage = 2; delay(timeMillis = 600)
stage = 3; isAnimating = false
}
}
fun playClosingChoreography() {
if (isAnimating) return
coroutineScope.launch {
isAnimating = true
stage = 2; delay(timeMillis = 550)
stage = 1; delay(timeMillis = 500)
stage = 0; currentScreen = AppScreen.LIST
delay(timeMillis = 550); isAnimating = false
}
}
Box(
modifier = Modifier
.fillMaxSize()
.background(color = VoidBlack)
) {
val bgAlpha by animateFloatAsState(
targetValue = if (currentScreen == AppScreen.PLAYER) 1f else 0f,
animationSpec = tween(durationMillis = 500),
label = "bg_alpha"
)
// Universal Ambient Background Layer
Box(
modifier = Modifier
.fillMaxSize()
.graphicsLayer { alpha = bgAlpha }
.background(
brush = Brush.verticalGradient(
colors = listOf(
ambientThemeColor.copy(
alpha = 0.2f
), VoidBlack, VoidBlack
)
)
)
.blur(radius = 80.dp, edgeTreatment = BlurredEdgeTreatment.Unbounded)
)
SharedTransitionLayout {
val sharedTransitionScope = this
AnimatedContent(
targetState = currentScreen,
transitionSpec = {
fadeIn(animationSpec = tween(durationMillis = 400)) togetherWith fadeOut(
animationSpec = tween(durationMillis = 400)
)
},
label = "screen_nav"
) { targetScreen ->
val animatedVisibilityScope = this
when (targetScreen) {
AppScreen.LIST -> {
val neonGlowAlpha by animateFloatAsState(
targetValue = if (isPlaying) 1f else 0.3f,
animationSpec = tween(durationMillis = 600),
label = "neon_glow"
)
Box(modifier = Modifier.fillMaxSize()) {
val density = LocalDensity.current
val topInsets =
WindowInsets.statusBars.asPaddingValues().calculateTopPadding()
// Dynamic Math for exact 12.dp resting gap and perfect clipping bounds
val headerHeightDp = topInsets + 96.dp
val topFadeStartDp = headerHeightDp - 40.dp
val topFadeEndDp = headerHeightDp
val listTopPaddingDp = headerHeightDp + 12.dp
Box(
modifier = Modifier
.fillMaxSize()
.graphicsLayer {
compositingStrategy = CompositingStrategy.Offscreen
}
.drawWithContent {
drawContent()
val topFadeStart = density.run { topFadeStartDp.toPx() }
val topFadeEnd = density.run { topFadeEndDp.toPx() }
val bottomFadeStart =
size.height - density.run { 160.dp.toPx() }
val bottomFadeEnd =
size.height - density.run { 104.dp.toPx() }
// Hardware alpha mask protecting the header and mini-player
drawRect(
brush = Brush.verticalGradient(
colorStops = arrayOf(
0f to Color.Transparent,
(topFadeStart / size.height).coerceIn(
minimumValue = 0f,
maximumValue = 1f
) to Color.Transparent,
(topFadeEnd / size.height).coerceIn(
minimumValue = 0f,
maximumValue = 1f
) to Color.Black,
(bottomFadeStart / size.height).coerceIn(
minimumValue = 0f,
maximumValue = 1f
) to Color.Black,
(bottomFadeEnd / size.height).coerceIn(
minimumValue = 0f,
maximumValue = 1f
) to Color.Transparent,
1f to Color.Transparent
)
),
blendMode = BlendMode.DstIn
)
}
) {
TrackList(
tracks = Playlist,
currentTrack = currentTrack,
isPlaying = isPlaying,
listTopPadding = listTopPaddingDp,
onTrackSelect = { track ->
currentTrack = track
isPlaying = true
}
)
}
// 2. The Transparent Sticky Header with explicit Scope Context
Box(
modifier = Modifier
.align(alignment = Alignment.TopCenter)
.fillMaxWidth()
) {
GlassHeader(
sharedTransitionScope = sharedTransitionScope,
animatedVisibilityScope = animatedVisibilityScope,
themeColor = ambientThemeColor,
onAvatarClick = { currentScreen = AppScreen.PROFILE }
)
}
// Calculate the border fill from the hoisted state
val bp = borderFillProgress.value.coerceIn(
minimumValue = 0f,
maximumValue = 1f
)
val nextBp =
(bp + 0.001f).coerceIn(minimumValue = 0f, maximumValue = 1f)
val dynamicBorderBrush = if (bp >= 0.999f) {
SolidColor(value = ambientThemeColor.copy(alpha = neonGlowAlpha * 0.5f))
} else {
Brush.horizontalGradient(
colorStops = arrayOf(
0f to ambientThemeColor.copy(alpha = neonGlowAlpha * 0.5f),
bp to ambientThemeColor.copy(alpha = neonGlowAlpha * 0.5f),
nextBp to Color.Transparent,
1f to Color.Transparent
)
)
}
// 3. The Solid Black Mini-Player
Row(
modifier = Modifier
.align(alignment = Alignment.BottomCenter)
.padding(bottom = 32.dp, start = 16.dp, end = 16.dp)
.fillMaxWidth()
.height(height = 72.dp)
.background(
color = Color.Black,
shape = RoundedCornerShape(size = 20.dp)
)
.background(
color = GlassSurface,
shape = RoundedCornerShape(size = 20.dp)
)
.border(
width = 1.dp,
brush = dynamicBorderBrush,
shape = RoundedCornerShape(size = 20.dp)
)
.clickable(
interactionSource = remember { MutableInteractionSource() },
indication = null,
onClick = { playOpeningChoreography() }
)
.padding(all = 8.dp),
verticalAlignment = Alignment.CenterVertically
) {
with(sharedTransitionScope) {
Box(
modifier = Modifier
.sharedElement(
sharedContentState = rememberSharedContentState(key = "album_sleeve"),
animatedVisibilityScope = animatedVisibilityScope,
boundsTransform = { _, _ -> spatialGlide }
)
.size(size = 56.dp)
.clip(shape = RoundedCornerShape(size = 8.dp))
.background(brush = Brush.linearGradient(colors = animatedSleeveGradient)),
contentAlignment = Alignment.Center
) {
TrackLogo(
style = currentTrack.logoStyle,
modifier = Modifier.size(size = 28.dp),
isMini = true
)
}
}
Spacer(modifier = Modifier.width(width = 16.dp))
Column(modifier = Modifier.weight(weight = 1f)) {
Text(
text = currentTrack.title,
color = Color.White,
fontWeight = FontWeight.Bold
)
Text(
text = currentTrack.artist,
color = Color.White.copy(alpha = 0.6f),
fontSize = 12.sp
)
}
val accentColor1 by animateColorAsState(
targetValue = currentTrack.accentGradient[0],
animationSpec = tween(durationMillis = 800),
label = "mini_acc1"
)
val accentColor2 by animateColorAsState(
targetValue = currentTrack.accentGradient[1],
animationSpec = tween(durationMillis = 800),
label = "mini_acc2"
)
ControlButton(
action = ControlAction.PLAY_PAUSE,
gradient = listOf(accentColor1, accentColor2),
isPlaying = isPlaying,
buttonSize = 48.dp,
onClick = { isPlaying = !isPlaying })
}
}
}
AppScreen.PLAYER -> {
Column(
modifier = Modifier
.fillMaxSize()
.padding(top = 100.dp),
horizontalAlignment = Alignment.CenterHorizontally
) {
Box(
modifier = Modifier
.fillMaxWidth()
.height(height = 340.dp),
contentAlignment = Alignment.Center
) {
val slideDistancePx = with(LocalDensity.current) { 160.dp.toPx() }
val vinylOffsetX by animateFloatAsState(
targetValue = when (stage) {
1 -> 0f; 2 -> slideDistancePx; 3 -> 0f; else -> 0f
}, animationSpec = physicsSlide, label = "vinyl_slide"
)
val vinylAlpha by animateFloatAsState(
targetValue = if (stage >= 1) 1f else 0f,
animationSpec = if (stage == 0) snap() else tween(
durationMillis = 150,
delayMillis = 400
),
label = "vinyl_alpha"
)
val sleeveAlpha by animateFloatAsState(
targetValue = if (stage == 3) 0f else 1f,
animationSpec = tween(durationMillis = 500),
label = "sleeve_alpha"
)
val sleeveScale by animateFloatAsState(
targetValue = if (stage == 3) 0.85f else 1f,
animationSpec = physicsSlide,
label = "sleeve_scale"
)
VinylRecord(
isPlaying = isPlaying && stage >= 2,
themeColor = ambientThemeColor,
stampGradient = animatedSleeveGradient,
modifier = Modifier
.size(size = 280.dp)
.zIndex(zIndex = 1f)
.graphicsLayer {
translationX = vinylOffsetX; alpha = vinylAlpha
}
.clickable(
interactionSource = remember { MutableInteractionSource() },
indication = null,
onClick = { playClosingChoreography() }
)
)
with(sharedTransitionScope) {
Box(
modifier = Modifier
.sharedElement(
sharedContentState = rememberSharedContentState(key = "album_sleeve"),
animatedVisibilityScope = animatedVisibilityScope,
boundsTransform = { _, _ -> spatialGlide }
)
.size(size = 300.dp)
.zIndex(zIndex = 2f)
.graphicsLayer {
alpha = sleeveAlpha; scaleX = sleeveScale; scaleY =
sleeveScale
}
.clip(shape = RoundedCornerShape(size = 12.dp))
.background(brush = Brush.linearGradient(colors = animatedSleeveGradient))
) {
Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
TrackLogo(
style = currentTrack.logoStyle,
modifier = Modifier.size(size = 140.dp),
isMini = false
)
}
Box(
modifier = Modifier
.align(alignment = Alignment.Center)
.size(size = 285.dp)
.border(
width = 1.dp,
color = Color.White.copy(alpha = 0.05f),
shape = CircleShape
)
)
Box(
modifier = Modifier
.align(alignment = Alignment.CenterEnd)
.width(width = 6.dp)
.fillMaxHeight()
.background(
brush = Brush.horizontalGradient(
colors = listOf(
Color.Transparent,
Color.Black.copy(alpha = 0.4f)
)
)
)
)
}
}
}
Spacer(modifier = Modifier.height(height = 48.dp))
AnimatedVisibility(
visible = stage >= 1,
enter = slideInVertically(initialOffsetY = { 50 }) + fadeIn(
animationSpec = tween(durationMillis = 500)
),
exit = slideOutVertically(targetOffsetY = { 50 }) + fadeOut(
animationSpec = tween(durationMillis = 300)
)
) {
Column(horizontalAlignment = Alignment.CenterHorizontally) {
Text(
text = currentTrack.title,
color = Color.White,
fontSize = 28.sp,
fontWeight = FontWeight.Black
)
Spacer(modifier = Modifier.height(height = 4.dp))
Text(
text = currentTrack.artist,
color = ambientThemeColor,
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
}
}
Spacer(modifier = Modifier.height(height = 32.dp))
PlayerControls(
track = currentTrack,
isPlaying = isPlaying,
isVisible = stage >= 1,
onTogglePlay = { isPlaying = !isPlaying })
}
}
AppScreen.PROFILE -> {
Column(
modifier = Modifier
.fillMaxSize()
.padding(top = 120.dp),
horizontalAlignment = Alignment.CenterHorizontally
) {
with(sharedTransitionScope) {
ProfileAvatar(
themeColor = ambientThemeColor,
showDot = false,
modifier = Modifier
.sharedElement(
sharedContentState = rememberSharedContentState(key = "profile_avatar"),
animatedVisibilityScope = animatedVisibilityScope,
boundsTransform = { _, _ ->
spring(
dampingRatio = 0.7f,
stiffness = 120f
)
}
)
.size(size = 160.dp)
)
}
Spacer(modifier = Modifier.height(height = 40.dp))
Text(
text = "VOID ARCHITECT",
color = Color.White,
fontSize = 32.sp,
fontWeight = FontWeight.Black
)
Spacer(modifier = Modifier.height(height = 8.dp))
Text(
text = "Sonic Explorer",
color = ambientThemeColor,
fontSize = 16.sp,
letterSpacing = 2.sp
)
Spacer(modifier = Modifier.height(height = 64.dp))
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceEvenly
) {
ProfileStat(
label = "PLAYLISTS",
value = "12",
themeColor = ambientThemeColor
)
ProfileStat(
label = "FOLLOWERS",
value = "14.2K",
themeColor = ambientThemeColor
)
ProfileStat(
label = "FOLLOWING",
value = "89",
themeColor = ambientThemeColor
)
}
Spacer(modifier = Modifier.weight(weight = 1f))
Box(
modifier = Modifier
.padding(bottom = 64.dp)
.size(size = 64.dp)
.clip(shape = CircleShape)
.background(color = GlassSurface)
.border(
width = 1.dp,
color = Color.White.copy(alpha = 0.1f),
shape = CircleShape
)
.clickable(
interactionSource = remember { MutableInteractionSource() },
indication = null,
onClick = { currentScreen = AppScreen.LIST }
),
contentAlignment = Alignment.Center
) {
Canvas(modifier = Modifier.size(size = 24.dp)) {
drawLine(
color = Color.White,
start = Offset(x = 0f, y = 0f),
end = Offset(x = this.size.width, y = this.size.height),
strokeWidth = 2.dp.toPx(),
cap = StrokeCap.Round
)
drawLine(
color = Color.White,
start = Offset(x = 0f, y = this.size.height),
end = Offset(x = this.size.width, y = 0f),
strokeWidth = 2.dp.toPx(),
cap = StrokeCap.Round
)
}
}
}
}
}
}
}
}
}
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