An overview of all events in Discord.js v14 with examples.
📢 | Last updated: 27 July 2022
ℹ️ | client references to your client instance.
ℹ️ | The v13 overview can be found here.
| { | |
| "founder": "<svg width=\"32\" height=\"32\" viewBox=\"0 0 32 32\" fill=\"none\" xmlns=\"http://www.w3.org/2000/svg\"><g clip-path=\"url(#clip0_209_29912)\"><path d=\"M16 32C24.8366 32 32 24.8366 32 16C32 7.16344 24.8366 0 16 0C7.16344 0 0 7.16344 0 16C0 24.8366 7.16344 32 16 32Z\" fill=\"url(#paint0_linear_209_29912)\"></path><path d=\"M16 32C24.8366 32 32 24.8366 32 16C32 7.16344 24.8366 0 16 0C7.16344 0 0 7.16344 0 16C0 24.8366 7.16344 32 16 32Z\" fill=\"url(#paint1_linear_209_29912)\"></path><path d=\"M16 29.0375C23.2004 29.0375 29.0375 23.2004 29.0375 16C29.0375 8.79958 23.2004 2.96249 16 2.96249C8.79959 2.96249 2.9625 8.79958 2.9625 16C2.9625 23.2004 8.79959 29.0375 16 29.0375Z\" fill=\"#FEB635\"></path><path d=\"M16 29.0375C23.2004 29.0375 29.0375 23.2004 29.0375 16C29.0375 8.79958 23.2004 2.96249 16 2.96249C8.79959 2.96249 2.9625 8.79958 2.9625 16C2.9625 23.2004 8.79959 29.0375 16 29.0375Z\" fill=\"url(#paint2_linear_209_29912)\"></path><path d=\"M29.0375 16C29.0375 23.1875 23.1875 29.0375 16 29.03 |
| General steps to extract a map and load it into Unity: | |
| ------------------------ | |
| 1) Use AssetRipper to export all level files for the target map, along with the "Managed" folder (Select all associated files in Explorer, and drag into AssetRipper, all at once) | |
| 2) Move the files from the "level###/ExportedProject" folder to wherever you want your project to live, you can delete the "level###" folder afterwards | |
| 3) Drag the folder you moved the ExportedProject files to onto "SPT-MapCleaner.exe", and wait for it to finish | |
| 4) Extract `MapAssets.7z` into Assets folder | |
| 5) In UnityHub, select the dropdown beside "Open" and choose "Add Project from Disk", select the folder containing your level files | |
| 6) Click the folder in your project list, and wait for Unity to import the map assets (This takes a while) | |
| 7) Access the package manager via Window -> Package Manager | |
| 7a) Add AssetBundles Browser by click the + in the top left, and selecting Add package from git URL: https://github.com/Unity-Technologies/AssetBundles-Browse |
| bigmap consists of the following assets: | |
| level4 (Assets/Content/Locations/Custom/custom_AI.unity) | |
| level5 (Assets/Content/Locations/Custom/custom_multiScene.unity) | |
| level6 (Assets/Content/Locations/Custom/custom_AZS.unity) | |
| level7 (Assets/Content/Locations/Custom/custom_AZS_old.unity) | |
| level8 (Assets/Content/Locations/Custom/custom_DesignStuff.unity) | |
| level9 (Assets/Content/Locations/Custom/custom_Garage.unity) | |
| level10 (Assets/Content/Locations/Custom/custom_Obshezhitie.unity) | |
| level11 (Assets/Content/Locations/Custom/custom_Obshezhitie_1_indoor.unity) | |
| level12 (Assets/Content/Locations/Custom/custom_Obshezhitie_2_indoor.unity) |
An overview of all events in Discord.js v14 with examples.
📢 | Last updated: 27 July 2022
ℹ️ | client references to your client instance.
ℹ️ | The v13 overview can be found here.