๐
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| # C:\projects\asm_dip\build\hello_files.rdi (RDI) | |
| # DATA SECTIONS | |
| data_section[ 0] = {00000000, 0, 0}, NULL | |
| data_section[ 1] = {0x0004f8, 32, 32}, TopLevelInfo | |
| data_section[ 2] = {0x000518, 1175, 1175}, StringData | |
| data_section[ 3] = {0x0009b0, 468, 468}, StringTable | |
| data_section[ 4] = {0x000b88, 908, 908}, IndexRuns | |
| data_section[ 5] = {0x000f18, 200, 200}, BinarySections |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #ifdef INTELLISENSE_DIRECTIVES | |
| # pragma once | |
| // NOTE(Ed): For C++ generation, this file will not be injected, any macros that are used will either be injected as transparent defines | |
| // or have their usage removed during the library generation pass. | |
| #endif | |
| // ____ _ ______ _ _ ____ _ __ _ | |
| // / ___} (_) | ____} | | (_) / __ \ | | | |(_) | |
| // | | ___ ___ _ __ ___ _ __ _ ___ | |__ _ _ _ __ ___| |_ _ ___ _ __ | | | |_ _____ _ __ | | ___ __ _ __| | _ _ __ __ _ | |
| // | |{__ |/ _ \ '_ \ / _ \ '__} |/ __| | __} | | | '_ \ / __} __} |/ _ \| '_ \ | | | \ \ / / _ \ '_ }| |/ _ \ / _` |/ _` || | '_ \ / _` | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #pragma region Array_ssize | |
| #define GENERIC_SLOT_2__array_init Array_ssize, Array_ssize_init | |
| #define GENERIC_SLOT_2__array_init_reserve Array_ssize, Array_ssize_init_reserve | |
| #define GENERIC_SLOT_2__array_append Array_ssize, Array_ssize_append | |
| #define GENERIC_SLOT_2__array_append_items Array_ssize, Array_ssize_append_items | |
| #define GENERIC_SLOT_2__array_append_at Array_ssize, Array_ssize_append_at | |
| #define GENERIC_SLOT_2__array_append_items_at Array_ssize, Array_ssize_append_items_at | |
| #define GENERIC_SLOT_2__array_back Array_ssize, Array_ssize_back | |
| #define GENERIC_SLOT_2__array_clear Array_ssize, Array_ssize_clear |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| $path_code = "DEFINE BASE DIRECTORY PATH FOR THE CODEBASE HERE" | |
| $path_virtual_view = 'DEFINE BASE DIRECTORY PATH FOR THE VIRTUAL VIEW HERE' | |
| if (test-path $path_virtual_view) { | |
| Remove-Item -Path $path_virtual_view -Recurse -Force -ErrorAction Ignore | |
| } | |
| New-Item -ItemType Directory -Path $path_virtual_view | |
| $files = Get-ChildItem -Path $path_code -File -Recurse | |
| foreach ($file in $files) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // Straight from the Engine | |
| UENUM(BlueprintType) | |
| enum class E<YourModule>Verbosity : uint8 | |
| { | |
| /** Not used */ | |
| NoLogging = 0, | |
| /** Always prints a fatal error to console (and log file) and crashes (even if logging is disabled) */ | |
| //Fatal, |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| @echo off | |
| setlocal enabledelayedexpansion | |
| REM Use vswhere to find the latest Visual Studio installation | |
| for /f "tokens=*" %%i in ('"C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -property installationPath') do set VS=%%i | |
| if "!VS!" equ "" ( | |
| echo ERROR: Visual Studio installation not found | |
| exit /b 1 | |
| ) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| $ErrorActionPreference = "Stop" | |
| # Use vswhere to find the latest Visual Studio installation | |
| $vswhere_out = & "C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -property installationPath | |
| if ($null -eq $vswhere_out) { | |
| Write-Host "ERROR: Visual Studio installation not found" | |
| exit 1 | |
| } | |
| # Find Launch-VsDevShell.ps1 in the Visual Studio installation |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/rusr/bin/env python | |
| # Py Platform | |
| import os | |
| import platform | |
| import shutil | |
| import subprocess | |
| import sys | |
| import time |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import ctypes; # Allows interface with low-level C API's. | |
| import os; | |
| import platform; | |
| import sys; | |
| import winreg; # Allows access to the windows registry. | |
| LocalComputer = None; | |
| RootKey_LocalMachine = None; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| /* | |
| Bitfield | |
| A wrapper for bitfields with support for specifying enum classes as bitmaskable types, and | |
| ease of use functionality for manipulating the bitfield. | |
| */ | |
| #pragma once |
NewerOlder