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@ERmilburn02
ERmilburn02 / MapAdapter.ts
Created June 13, 2024 19:40
An adapter for Lucia, using JavaScript maps as the database
import type { Adapter, DatabaseSession, DatabaseUser, UserId } from "lucia";
export interface Database {
users: Map<UserId, DatabaseUser>;
sessions: Map<string, DatabaseSession>;
}
export class MapAdapter implements Adapter {
private readonly _database: Database;
@ERmilburn02
ERmilburn02 / .gitattributes-lfs-unity
Created March 18, 2022 10:26 — forked from bpesquet/.gitattributes-lfs-unity
.gitattributes file for LFS with Unity
* text=auto
# Unity files
*.meta -text -merge=unityamlmerge
*.unity -text -merge=unityamlmerge
*.asset -text -merge=unityamlmerge
*.prefab -text -merge=unityamlmerge
# Image formats
*.psd filter=lfs diff=lfs merge=lfs -text
using UnityEngine;
class CreateObjectAtRuntime : MonoBehaviour
{
void Start()
{
var go = new GameObject { name = "CreatedAtRuntime" };
}
}
// DotNet Core 3.1
using System;
using System.Net;
using System.IO;
// https://play.retro-mmo.com/res/images/tilesheets/cave.png
// tilesheets/cave.png
namespace Downloader