Skip to content

Instantly share code, notes, and snippets.

View CyberFoxHax's full-sized avatar
😭
Employee

CyberFox Hax CyberFoxHax

😭
Employee
  • The Freezing Pears
  • Denmark
View GitHub Profile
@yasirkula
yasirkula / MultiScreenshotCapture.cs
Last active February 23, 2026 12:18
Capture multiple screenshots with different resolutions simultaneously in Unity 3D
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace MultiScreenshotCaptureNamespace
{
internal static class ReflectionExtensions
// ==UserScript==
// @name EmuParadise download script
// @version 1
// @description Downloads games directly after clicking their name
// @author Eptun
// @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js
// @match https://www.emuparadise.me/*/*/*
// @grant none
// ==/UserScript==
// ==UserScript==
// @name EmuParadise Download Workaround - 1.1.1
// @version 1.1.2
// @description Replaces the download button link with a working one
// @author Eptun
// @match https://www.emuparadise.me/*/*/*
// @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js
// @grant none
// ==/UserScript==
@phi-lira
phi-lira / UniversalPipelineTemplateShader.shader
Last active April 29, 2026 02:38
Template shader to use as guide to create Universal Pipeline ready shaders. This shader works with Universal Render Pipeline 7.1.x and above.
// When creating shaders for Universal Render Pipeline you can you the ShaderGraph which is super AWESOME!
// However, if you want to author shaders in shading language you can use this teamplate as a base.
// Please note, this shader does not necessarily match perfomance of the built-in URP Lit shader.
// This shader works with URP 7.1.x and above
Shader "Universal Render Pipeline/Custom/Physically Based Example"
{
Properties
{
// Specular vs Metallic workflow
[HideInInspector] _WorkflowMode("WorkflowMode", Float) = 1.0