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CS:GO Autoexec
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| echo " _____ __ _ " | |
| echo " ____|__ // /___ __ __(_)___ ____ " | |
| echo " / ___//_ </ / __ `/ |/_/ / __ \/ __ \" | |
| echo " / / ___/ / / /_/ /> </ / /_/ / / / /" | |
| echo "/_/ /____/_/\__,_/_/|_/_/\____/_/ /_/ " | |
| echo "" | |
| echo "CS:GO AutoExec Autoconfig latest source: " | |
| echo "https://gist.github.com/CompewterTutor/7f2a6b72aeec3e59927cd7714f9fc19b" | |
| echo "" | |
| echo "Author: CompewterTutor (github.com/CompewterTutor)" | |
| echo "----------------------------------------------------------------------------" | |
| echo "Loading: autoexec.cfg..." | |
| // ---------------------------- | |
| // ### Misc Game Settings ### | |
| // ---------------------------- | |
| con_enable "1" //Enable the console | |
| cl_disablefreezecam "1" //disable freezecam | |
| cl_disablehtmlmotd "1" //disable ads/vids/stuff on community servers | |
| cl_join_advertise "2" //allows friends to click your name and join server | |
| cl_autowepswitch "0" //disable automatic weapon switch (grabbing more powerful weapon and switching) | |
| // ---------------------------- | |
| // ### Viewmodel Settings ### | |
| // ---------------------------- | |
| r_drawtracers_firstperson 0 //Remove 1st Person Tracers | |
| viewmodel_fov "65" | |
| //Reposition Gunmodel to CSS settings | |
| //viewmodel_offset_x "2" | |
| //viewmodel_offset_y "2" | |
| //viewmodel_offset_z "-2" | |
| //Remove arm shifting when crouching | |
| cl_viewmodel_shift_left_amt "0" | |
| cl_viewmodel_shift_right_amt "0" | |
| //Removes weapon bob when running | |
| cl_bob_lower_amt "0" | |
| cl_bobamt_lat "0" | |
| cl_bobamt_vert "0" | |
| cl_bobcycle "2" //move scope less when moving scoped in, reduce bobbing effect | |
| //set handedness of gun | |
| cl_righthand "1" | |
| //makes vents break into fewer pieces so you can see better | |
| func_break_max_pieces 0 | |
| // ---------------------------- | |
| // ### Sound Settings ### | |
| // ---------------------------- | |
| // snd_mixahead "0.05" //lower delay between sounds (.05 is default now) | |
| snd_mute_losefocus "0" //enable game volume to play when alt tabbed | |
| snd_hwcompat "0" //0 = Turns on HRTF and Sound Occlusion. Change to 1 to turn HRTF off. | |
| // Mute all music except 10 second bomb warning | |
| snd_musicvolume "0.3" // Master music volume level | |
| snd_deathcamera_volume "0" // Music in deathcamera | |
| snd_mapobjective_volume "0" // Music that starts when bomb is planted | |
| snd_menumusic_volume "0" // Music in main menu | |
| snd_roundend_volume "0" // Music when round ends | |
| snd_roundstart_volume "0" // Music when round starts | |
| snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on) | |
| snd_headphone_pan_exponent 2 // allows you to hear footsteps better | |
| // ---------------------------- | |
| // ### Matchmaking Settings ### | |
| // ---------------------------- | |
| mm_session_max_ping 60 //set max ping | |
| mm_csgo_community_search_playhers_min "7" //min amount of actual players on servers valve connects you to | |
| cl_downloadfilter all //set options on downloads on community servers | |
| // ---------------------------- | |
| // ### Network Settings ### | |
| // ---------------------------- | |
| // Set interp and rate values to insure an optimial connection to game servers you join. | |
| // Rate "80000" is default - you can also experiment with rate "128000" and other values higher than 80000. | |
| // The lerp-value in your net_graph should be white (not yellow/orange/red!). | |
| // If it isn't, change the value of cl_interp_ratio. | |
| cl_interp 0 | |
| cl_interp_ratio 2 // | |
| rate "786432" // MAX VALUE is 786432 for connections >= 6Mbps | |
| cl_cmdrate "128" // 128 tick servers require this and update rate to be 128. Will default to 64 on lower servers. | |
| cl_updaterate "128" | |
| // cl_forcepreload "0" // NEVER SET THIS TO 1, Can cause stutters | |
| //show netgraph. caution can be considered cheats in most leagues | |
| //net_graph "3" | |
| //net_graphpos "2" | |
| //net_graphheight "0" | |
| // ---------------------------- | |
| // ### HUD ### | |
| // ---------------------------- | |
| hud_scaling "0.90" //1 is max | |
| hud_showtargetid "1" //1 to enable the red playername target text | |
| cl_hud_healthammo_style "0" //show HP and ammo without bars and bullet icons | |
| cl_hud_playercount_pos "0" | |
| cl_hud_color "8" | |
| cl_hud_background_alpha "0.8" //adjust HUD bg opacity | |
| cl_showloadout "1" //always show loadout at bottom right | |
| cl_hud_playercount_showcount "0" // Shows the avatar and healthbars of players alive (For number only use 1) | |
| cl_teamid_overhead_always 2 //Shows you where teammates are through walls | |
| // Radar | |
| cl_hud_radar_scale "0.85" //radar scale is set to distance of hearing (footsteps, defuses) | |
| cl_radar_always_centered "0" //keeps radar centered | |
| cl_hud_bomb_under_radar "1" //show bomb icon under radar instead of inventory | |
| cl_radar_scale 0.3 | |
| cl_radar_icon_scale_min 1 | |
| cl_radar_rotate 1 | |
| cl_radar_square_with_scoreboard 1 | |
| // ---------------------------- | |
| // ### Crosshair ### | |
| // ---------------------------- | |
| crosshair "1" //enable | |
| cl_dynamiccrosshair "0" //static on movement | |
| cl_crosshairgap_useweaponvalue "0" // Enable/disable different crosshairgap per weapon/s you're using ie. pistol, rifle, etc. | |
| cl_crosshairgap "-2" //gap in center of crosshair | |
| sfcrosshair "0" //disable new crosshair | |
| cl_crosshairdot "0" // boolean for dot in center of crosshair | |
| cl_crosshairthickness "2" //thickness of crosshair lines | |
| cl_crosshaircolor "1" //actual crosshair color change | |
| cl_crosshairusealpha "1" | |
| cl_crosshairalpha "225" | |
| cl_crosshairsize 3 // Change size higher or lower for larger or smaller crosshair | |
| cl_crosshair_drawoutline "0" // Places an outline around the crosshair itself | |
| cl_crosshair_outlinethickness "1" // Thickness of the outline - edit in .5 values | |
| //cl_crosshaircolor_r "0" //THE R G AND B variables here are deprecated, use cl_crosshaircolor "value" | |
| //cl_crosshaircolor_g "255" | |
| //cl_crosshaircolor_b "0" | |
| // ---------------------------- | |
| // ### Mouse Settings ### | |
| // ---------------------------- | |
| m_rawinput "1" | |
| m_mouseaccel1 "0" | |
| m_mouseaccel2 "0" | |
| sensitivity ".7" | |
| // ---------------------------- | |
| // ### Keybindings ### | |
| // ---------------------------- | |
| // Buy Binds | |
| bind "KP_PLUS" "buy vest; buy vesthelm" //Kevlar Vest $650, Kevlar and helmet $1000 | |
| bind "KP_MINUS" "buy defuser" //Defusal Kit $400 | |
| bind "KP_PGUP" "buy smokegrenade" //Smoke Grenade $300 | |
| bind "KP_HOME" "buy hegrenade" //He Grenade $300 | |
| bind "KP_UPARROW" "buy flashbang" //Flashbang $200 | |
| bind "KP_DOWNARROW" "buy molotov; buy incgrenade" //Molotov & Incendiary Grenade $850 | |
| bind "KP_END" "buy deagle" //Desert Eagle $800 | |
| bind "KP_LEFTARROW" "buy galilar; buy famas" //Galil AR $2000, FAMAS $2550 | |
| bind "KP_5" "buy ak47; buy m4a1" //AK-47 $2700, M4A4 $3100 | |
| bind "KP_RIGHTARROW" "buy awp" //AWP $4750 | |
| // Movement Binds | |
| // Crouch Jump | |
| alias +cjump "+jump; +duck" | |
| alias -cjump "-jump; -duck" | |
| bind "v" +cjump | |
| // JumpThrow (against the rules in some competitions and LANs) | |
| alias "+jumpthrow" "+jump;-attack;-attack2" | |
| alias "-jumpthrow" "-jump" | |
| bind "t" "+jumpthrow" | |
| // Grenade Lineup | |
| bind "p" "toggle cl_crosshairsize 3 500" //toggles the crosshair being huge for lining up nades | |
| // Drop Bomb and keep primary out | |
| alias +dropBomb "use weapon_knife; use weapon_c4; drop" | |
| alias -dropBomb "slot2l slot1" | |
| bind x +dropBomb | |
| //Fake Flashbang (throws pistol) | |
| alias "pstlsfake" "use weapon_knife;use weapon_hkp2000;use weapon_glock;use weapon_elite;use weapon_p250;use weapon_deagle;use weapon_fiveseven;use weapon_tec9;drop;slot1" | |
| bind "x" "pstlsfake" | |
| // Fast Flash (33% faster flashbang) | |
| bind "g" "use weapon_knife; use weapon_flashbang;" | |
| // Misc Binds | |
| bindtoggle "l" cl_righthand //bind L key to swap handedness | |
| bind "f" "+lookatweapon;r_cleardecals" //inspect clears level devals | |
| // ---------------------------- | |
| // ### Graphics Settings ### | |
| // ---------------------------- | |
| mat_bloom_scalefactor_scalar 0 | |
| fps_max "0" //unlimited | |
| r_dynamic 0 //Turn off dynamic shadows | |
| //Resolution | |
| -w 2560 -h 1440 | |
| //Comment out the line below in order to toggle off saving these settings to config.cfg | |
| host_writeconfig | |
| echo "autoexec.cfg successfully loaded." | |
| echo "---------------------------------" | |
| echo "Useful launch options: -novid -" | |
| alias prac exec "practicecfg" | |
| // ---------------------------- | |
| // ### FOR REFERENCE ### | |
| // ---------------------------- | |
| // ---------------------------- | |
| // ### Keyboard Key Shortnames ### | |
| // ---------------------------- | |
| // KP_MULTIPLY - "*" | |
| // KP_SUBTRACT/MINUS - "-" | |
| // KP_PLUS - "+" | |
| // KP_INS - 0 / Ins | |
| // KP_DEL - "." / Del | |
| // KP_END - 1 / End | |
| // KP_DOWNARROW - 2 / Down Arrow | |
| // KP_PGDN - 3 / Page Down | |
| // KP_LEFTARROW - 4 / Left Arrow | |
| // KP_5 - 5 (Centre Button) | |
| // KP_RIGHTARROW - 6 / Right Arrow | |
| // KP_HOME - 7 / Home | |
| // KP_UPARROW - 8 / Up Arrow | |
| // KP_PGUP - 9 / Page Up | |
| // -- Special Keys | |
| // ENTER, SPACE, SHIFT, CTRL, PAUSE, ALT, BACKSPACE, TAB, CAPSLOCK | |
| // -- Scroll/Navigation Keys | |
| // INS, DEL, HOME, END, PGUP, PGDN | |
| // -- Misc. Keys | |
| // , . / \ ; ' * [ | |
| // ---------------------------- | |
| // ### Weapon Shortnames ### | |
| // ---------------------------- | |
| //Pistols: | |
| //glock - Glock 20 (T Only) | |
| //hkp2000 - P2000 | |
| //p250 - P250 | |
| //elite - Dual Elites | |
| //deagle - Desert Eagle/Deagle | |
| //tec9 - Five Seven (CT Only) | |
| //tec9 - Tec 9 (T Only) | |
| //Sub-Machine Guns/PDW's: | |
| //mp9 - MP9 (CT Only) | |
| //mac10 - Mac 10 (T Only) | |
| //mp7 - MP7 | |
| //p90 - P90 | |
| //bizon - PP-19 Bizon | |
| //ump45 - UMP .45 | |
| //Shotguns: | |
| //nova - Nova | |
| //xm1014 - XM 1014 | |
| //mag7 - MAG 7 (CT Only) | |
| //sawedoff - Sawed Off (T Only) | |
| //Machine Guns: | |
| //negev - Negev | |
| //m249 - M249 | |
| // Rifles: | |
| //sg008 - SG 008 Sniper/Scout | |
| //awp - AWP Sniper | |
| //ak47 - AK 47 (T Only) | |
| //galilar - Galil (T Only) | |
| //sg556 - SG 556 (T Only) | |
| //g3sg1 - G3 SG1 (T Only) | |
| //famas - Famas (CT Only) | |
| //m4a1 - M4A4 (CT Only) | |
| //m4a1-s - M4A1 Silenced (CT Only) | |
| //aug - AUG (CT Only) | |
| //scar20 - Scar 20 (CT Only) | |
| // Grenades: | |
| //hegrenade - Basic Grenade | |
| //flashbang - Flashbang | |
| //smokegrenade - Smoke Grenade | |
| //decoy - Decoy Grenade | |
| //molotov - Molotov (T Only) | |
| //incgrenade - Incindiary Grenade (CT Only) | |
| //Gears: | |
| //defuser - Defuse Kit | |
| //vest - Kevlar | |
| //vesthelm - Kevlar+Helment | |
| //OLD RELICS LONG AGO DISABLED/ILLEGAL/STUPID | |
| //echo " ===========================================================================" | |
| //echo ":::::::.. .::. ::: :::. .,:: .:::: ... :::. :::." | |
| //echo ";;;;``;;;;;'`';;, ;;; ;;`;; `;;;, .,;; ;;; .;;;;;;;.`;;;;, `;;;" | |
| //echo " [[[,/[[[' .n[[ [[[ ,[[ '[[, '[[,,[[' [[[,[[ \[[,[[[[[. '[[" | |
| //echo " $$$$$$c ``"$$$. $$' c$$$cc$$$c Y$$$P $$$$$$, $$$$$$ "Y$c$$" | |
| //echo " 888b "88bo,,,o888"o88oo,.__888 888, oP"``"Yo, 888"888,_ _,88P888 Y88" | |
| //echo " MMMM "W" YMMP" """"YUMMMYMM ""`,m" "Mm,MMM "YMMMMMP" MMM YM" | |
| //echo " ===========================================================================" | |
| //Clutch bind | |
| //alias "clutch" "clutchon" | |
| //alias "clutchon" "voice_enable 0; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol //buttons\blip2 0.5; alias clutch clutchoff; say_team Voice Disabled, I can't hear anyone now." | |
| //alias "clutchoff" "voice_enable 1; gameinstructor_enable 0; playvol buttons\blip1 0.5; alias clutch clutchon; //say_team Voice Enabled, I can hear you now." | |
| //bind "n" clutch | |
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| // Main PRACTICE config | |
| clear | |
| // Server config | |
| sv_cheats 1 // Enables cheat commands | |
| mp_limitteams 0 // No player limit in teams | |
| mp_autoteambalance 0 // No player balancing | |
| mp_roundtime 60 // 60 minute round-timer | |
| mp_roundtime_defuse 60 // 60 minute round-timer for de_ maps | |
| mp_maxmoney 60000 // Money, max allowed | |
| mp_startmoney 60000 // Money, starting amount | |
| mp_freezetime 0 // Disables freezetime | |
| mp_buytime 9999 // Buy anytime | |
| mp_buy_anywhere 1 // Buy anywhere | |
| sv_enablebunnyhopping 1 // Bhop: Enabled | |
| //sv_autobunnyhopping 1 // Bhop: Auto-bhop enabled | |
| //sv_airaccelerate 1000 // Bhop: Allows FAST air strafing | |
| sv_infinite_ammo 1 // Ammo: infinite | |
| ammo_grenade_limit_total 5 // Ammo: Allows you to hold all types of grenades | |
| sv_grenade_trajectory 1 // Grenade trajectory visible | |
| sv_grenade_trajectory_time 10 // Grenade trajectory time visible | |
| sv_showimpacts 1 // Bullet impacts visible | |
| sv_showimpacts_time 10 // Bullet impacts time visible | |
| mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_incgrenade" // Gives CT all grenades | |
| mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_molotov" // Gives T all grenades | |
| bot_kick // Kicks bots | |
| mp_warmup_end // Ends warmup | |
| mp_restartgame 1 // Restarts the game |
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