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October 19, 2020 05:10
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| # from http://baronwatts.com/exporting-a-curve-from-blender-to-three-js/ | |
| import bpy | |
| obj = bpy.context.active_object | |
| if obj.type == 'CURVE': | |
| for subcurve in obj.data.splines: | |
| curvetype = subcurve.type | |
| print('curve type:', curvetype) | |
| #Display nurbs curve coordinate points in an array | |
| if curvetype == 'NURBS': | |
| print("curve is closed:", subcurve.use_cyclic_u) | |
| for nurbspoint in subcurve.points: | |
| print( [nurbspoint.co[0], nurbspoint.co[1], nurbspoint.co[2]],',') | |
| #Display bezier curve coordinate points in an array | |
| if curvetype == 'BEZIER': | |
| print("curve is closed:", subcurve.use_cyclic_u) | |
| for bezpoint in subcurve.bezier_points: | |
| print( [bezpoint.co[0], bezpoint.co[1], bezpoint.co[2]],',') | |
| if curvetype == 'POLY': | |
| for point in subcurve.points: | |
| print( [point.co[0], point.co[1], point.co[2]],',') |
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