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| local Hero = "ClassNameHere" | |
| local Villain = "ClassNameHere" | |
| local HeroCounter = 1 -- Number of heroes on the field | |
| local PorgTeam = 0 -- PlayerTeam | |
| local HeroIndex = 0 -- Character Index to spawn hero | |
| -- These functions make sure enemy hero only spawns after you've become a hero | |
| HeroWaitingALL = OnCharacterSpawnClass( | |
| function(character) | |
| if IsCharacterHuman(character) then |
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| @echo off | |
| title Switch Between HD and SD BF II | |
| REM This batch is used to move shader patch files as well as the HD menu files to a spare directory. | |
| REM This results in the game either in HD or SD quality. Not really useful for many people, but it has some good expamples of stuff. | |
| REM Written by Calrissian97 (c) 2018 | |
| cd C:\Program Files (x86)\Lucasarts\Star Wars Battlefront II\GameData\Data\_lvl_pc | |
| if exist core-SP.lvl ( | |
| echo +-----------------------------+ |
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| @echo off | |
| title SWBF-Unmunge tool: Default BF II | |
| REM This batch is used to save time for inputting commands into CMD for SWBF-Unmunge | |
| REM Written by Calrissian97 (c) 2018 | |
| ECHO ---------------------------------------------------------------------------- | |
| ECHO Note: filenames are NOT case-sensitive! ;-) | |
| ECHO ---------------------------------------------------------------------------- | |
| :start |