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@dabit3
dabit3 / pi_tutorial.md
Last active May 9, 2026 19:22
How to Build a Custom Agent Framework with PI: The Agent Stack Powering OpenClaw

PI is a TypeScript toolkit for building AI agents. It's a monorepo of packages that layer on top of each other: pi-ai handles LLM communication across providers, pi-agent-core adds the agent loop with tool calling, pi-coding-agent gives you a full coding agent with built-in tools, session persistence, and extensibility, and pi-tui provides a terminal UI for building CLI interfaces.

These are the same packages that power OpenClaw. This guide walks through each layer, progressively building up to a fully featured coding assistant with a terminal UI, session persistence, and custom tools.

By understanding how to compose these layers, you can build production-grade agentic software on your own terms, without being locked into a specific abstraction.

Pi was created by @badlogicgames. This is a great writeup from him that explains some of the design decisions made when creating it.

The stack

@antirez
antirez / codex_skill.md
Last active April 2, 2026 06:52
CLAUDE_CODEX_SKILL.md
name codex
description Use OpenAI Codex CLI for complex debugging, code analysis, or when stuck on difficult problems. Invokes Codex with a file-based question/answer pattern.
disable-model-invocation true

Using Codex for Complex Debugging

When you encounter a difficult problem that would benefit from a second perspective or deep analysis, use Codex via the file-based pattern.

@Brayden
Brayden / drive.sh
Created January 27, 2026 15:15
Mounted R2 Drive
#!/usr/bin/env bash
set -euo pipefail
bold() { printf "\033[1m%s\033[0m\n" "$*"; }
info() { printf "• %s\n" "$*"; }
warn() { printf "\033[33m! %s\033[0m\n" "$*"; }
err() { printf "\033[31m✗ %s\033[0m\n" "$*" >&2; }
ok() { printf "\033[32m✓ %s\033[0m\n" "$*"; }
require_macos() {
@levelsio
levelsio / gist:5bc87fd1b1ffbf4a705047bebd9b4790
Last active May 4, 2026 14:08
Secret of Monkey Island: Amsterdam (by @levelsio) or how to create your own ChatGPT image+text-based adventure game
# 2023-11-27 MIT LICENSE
Here's the open source version of my ChatGPT game MonkeyIslandAmsterdam.com.
It's an unofficial image+text-based adventure game edition of Monkey Island in Amsterdam, my home town.
Please use it however you want. It'd be nice to see more ChatGPT-based games appear from this. If you get inspired by it, please link back to my X https://x.com/levelsio or this Gist so more people can do the same!
Send me your ChatGPT text adventure game on X, I'd love to try it!
@pcaversaccio
pcaversaccio / isqrt.ipynb
Last active April 30, 2023 15:42
Example Jupyter Notebook using https://try.vyperlang.org.
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# STEP 1: Load
# Load documents using LangChain's DocumentLoaders
# This is from https://langchain.readthedocs.io/en/latest/modules/document_loaders/examples/csv.html
from langchain.document_loaders.csv_loader import CSVLoader
loader = CSVLoader(file_path='./example_data/mlb_teams_2012.csv')
data = loader.load()
export const chaosTestStrings = (): void => {
const textNodes = getAllTextNodes(document.body);
for (const node of textNodes) {
const textNodeLength = node.textContent ? node.textContent.length : 0;
if (node.textContent === null) {
return;
}
if (node.parentElement instanceof Element) {
if (node.parentElement.dataset.originalText === undefined) {
@ruphy
ruphy / GPT3.js
Last active November 2, 2023 23:41
GPT3() function for Google Sheets
// SPDX-License-Identifier: MIT
//
// This code will add a GPT3() function in your Google Sheets
// This code is originally inspired from https://twitter.com/fabianstelzer/status/1572926883179778050
// To use it, insert your API key below, open Google Sheets -> Extensions -> Apps Script -> Copy & Paste this -> Save
//
// Usage: =GPT3(prompt, max_tokens (default=15), model (default=davinci))
// Example usage: =GPT3("Once upon a time,", 1000, "davinci")
var API_KEY = "your-API-key";
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.9;
// Unlike the string type, ShortString is a value type that can be made immutable.
// It supports strings of at most 32 bytes and assumes they don't contain null bytes.
type ShortString is bytes32;
error StringTooLong(string s);