#import #import @interface CheckPoint : NSObject { NSMutableArray *Filenames; // iets met spelers NSMutableArray *Volume; NSMutableArray *Players; BOOL playersInitialized; CLLocation* Position; double Margin; double volume_step_size; } @property (readonly, nonatomic) CLLocation* Position; -(id)initWithLatitude:(float)latitude:(float)longitude:(float)margin; -(void)setFilenames:(NSArray*)fnames; -(void)setVolume:(int)PlayerNumber:(float)volume; -(void)setAllVolumes:(float)volume; @end