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| /// = Sources = | |
| /// https://github.com/codebude/QRCoder | |
| /// https://github.com/codebude/QRCoder.Unity | |
| /// | |
| /// = License = | |
| /// The MIT License (MIT) | |
| /// | |
| /// Copyright(c) 2013 - 2018 Raffael Herrmann | |
| /// | |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy of |
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| using UnityEditor; | |
| using UnityEngine; | |
| public class SnapRectTransformAnchorsToCorners : MonoBehaviour | |
| { | |
| [MenuItem("CONTEXT/RectTransform/Snap Anchors To Corners", priority = 50)] | |
| private static void Execute(MenuCommand command) | |
| { | |
| RectTransform rectTransform = command.context as RectTransform; | |
| RectTransform parent = rectTransform.parent as RectTransform; |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Reflection; | |
| using System.Text; | |
| using UnityEditor; | |
| using UnityEngine; | |
| using UnityEngine.Pool; | |
| using UnityEngine.UI; | |
| public class SceneViewObjectPickerContextWindow : EditorWindow |
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| /*** MIT LICENSE | |
| Copyright (c) 2022 torcado | |
| Permission is hereby granted, free of charge, to any person | |
| obtaining a copy of this software and associated documentation | |
| files (the "Software"), to deal in the Software without | |
| restriction, including without limitation the rights to use, | |
| copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| copies of the Software, and to permit persons to whom the | |
| Software is furnished to do so, subject to the following |
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| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.Sprites; | |
| using UnityEngine.UI; | |
| #if UNITY_2017_4 || UNITY_2018_2_OR_NEWER | |
| using UnityEngine.U2D; | |
| #endif | |
| #if UNITY_EDITOR | |
| using UnityEditor; |
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| using UnityEngine; | |
| using UnityEditor; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| public class BatchExtractMaterials : EditorWindow | |
| { | |
| private enum ExtractMode { Extract = 0, Remap = 1, Ignore = 2 }; | |
| [System.Serializable] |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.IO; | |
| using System.Text; | |
| using UnityEditor; | |
| using UnityEngine; | |
| using Debug = UnityEngine.Debug; | |
| using Object = UnityEngine.Object; |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Globalization; | |
| using System.IO; | |
| using System.Reflection; | |
| using System.Security.Cryptography; | |
| using UnityEditor; | |
| using UnityEditor.IMGUI.Controls; | |
| using UnityEngine; | |
| using Object = UnityEngine.Object; |
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| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Reflection; | |
| using UnityEditor; | |
| using UnityEngine; | |
| namespace MultiScreenshotCaptureNamespace | |
| { | |
| internal static class ReflectionExtensions |
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| #define STOP_EXTRACTION_WHEN_WINDOW_CLOSED | |
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.IO.Compression; | |
| using System.Reflection; | |
| using System.Text; | |
| using System.Threading; | |
| using UnityEditor; |
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