// // BaseViewController.m // // Created by Peter Boctor on 5/4/11. // // Copyright (c) 2011 Peter Boctor // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE #import "BaseViewController.h" @interface BaseViewController (Private) - (void)simulateMemoryWarning; @end @implementation BaseViewController - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; #if TARGET_IPHONE_SIMULATOR #ifdef DEBUG // If we are running in the simulator and it's the DEBUG target // then simulate a memory warning. Note that the DEBUG flag isn't // defined by default. To define it add this Preprocessor Macro for // the Debug target: DEBUG=1 [self simulateMemoryWarning]; #endif #endif } - (void)simulateMemoryWarning { #if TARGET_IPHONE_SIMULATOR #ifdef DEBUG CFNotificationCenterPostNotification(CFNotificationCenterGetDarwinNotifyCenter(), (CFStringRef)@"UISimulatedMemoryWarningNotification", NULL, NULL, true); #endif #endif } @end