# unofficial .gitignore for WWise + Unity projects # dom at audiotankstudios dot com for questions # # this is based on a slightly older Unity and WWise version but, should be a decent starting point # # Instructions: # 1) Place this in your root folder for your Unity project # 2) Modify "WWiseProject/" below to be the path to your .wproj folder inside your Unity assets # Unity portion based on https://github.com/github/gitignore/blob/master/Unity.gitignore # unity stuff [Ll]ibrary/ [Tt]emp/ [Oo]bj/ [Bb]uild/ [Bb]uilds/ Assets/AssetStoreTools* # Visual Studio cache directory .vs/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage ## ---------------- ## ## WWise stuff ## ## ---------------- ## # project stuff WWiseProject/.cache/ WWiseProject/*.prof WwiseProject/*_WwiseProject.*.validationcache WwiseProject/*_WwiseProject.*.wsettings WwiseProject/**/*.akd # build stuff (unsure?) # Assets/Wwise/Deployment/Plugins/Windows/**/*.meta # WWise Picker (editor) # from https://www.audiokinetic.com/library/edge/?source=Unity&id=unity__troubleshooting.html # >> Do not keep AkWwiseProjectData.asset under version control! # >> This is a temporary cache file for the Wwise project data, # >> so as to avoid having the Wwise Picker continuously parse the Work Unit files. Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset* # notes: # 1) if any other files go in Assets/Wwise/Editor/ProjectData/ besides AkWwiseProjectData.asset*, # then don't ignore Assets/Wwise/Editor/ProjectData.meta. If AkWwiseProjectData.asset is the only item in there, # then, it's OK to ignore this file. # # Assets/Wwise/Editor/ProjectData.meta ## --------------- ## ## End WWise Stuff ## ## --------------- ## # temp install files WwiseUnityIntegration_*_Src.zip # Mac stuff .DS_store # Jetbrains Rider IDE (C# IDE), adds a plugin to Unity # Assets/Plugins/Editor.meta # Assets/Plugins/Editor/Jetbrains.meta # Assets/Plugins/Editor/Jetbrains/ # .idea