#UPDATED: 2023-Abril-29 Experimental Smoothy v3.0 for the dxvk Version 1.2-3 #DXVK configuration for GPUs (NVIDIA & AMD). For testing with Intel ARC, use this configuration and also without it in WoW 3.3.5a. #Author: Milor123 - Junklont #IMPORTANT: Shadows are best set to Low, and Distance set to High or less. Do NOT use MAX and disable V-SYNC. #IMPORTANT NOTE: Please do not test performance in Dalaran as it is poorly optimized, this map is a shi*****t d3d9.maxFrameRate = 200 # Set manually for limit the Max FPS dxvk.hud = fps # REMOVE THIS LINE FOR HIDE FPS HUD or write # for comment d3d9.maxFrameLatency = 4 d3d9.numBackBuffers = 0 # // I GET MORE FPS IN 0 a mayor numero mayor calidad menos rendimiento d3d9.presentInterval = 0 # Disable Vsync in 0 d3d9.tearFree = Auto # Vsync replace fuction // I GET MORE FPS IN False d3d9.maxAvailableMemory = 1000 # CHANGE IT FOR YOU RAM Size in MB d3d9.evictManagedOnUnlock = True # forzar la liberación de la memoria utilizada por los recursos de la GPU después de que se desbloqueen en el juego d3d9.allowDiscard = True # permitir que DXVK deseche los recursos de la GPU que ya no son necesarios dxvk.enableAsync = True # It option only work in Async Version dxvk.numCompilerThreads = 0 # CHANGE IT by your threads of CPU <---------------------- dxvk.numAsyncThreads = 0 # 0 is Automatic || It option only work in Async Version #d3d9.customDeviceId = 0091 #d3d9.customVendorId = 10de d3d9.samplerAnisotropy = 0 d3d9.invariantPosition = False # New bugs xD d3d9.memoryTrackTest = True # Get memory values d3d9.noExplicitFrontBuffer = True # deshabilitar el búfer frontal # New patches d3d9.strictConstantCopies = False # Only for GPU users with good GPU RTX >= 1060 or 1070 maybe if you use APU set in False d3d9.lenientClear = True # Permite una limpieza menos riguroza = More performance dxvk.maxChunkSize = 0 # 128 or 256 MiB for slow APU like Intel(R) HD Graphics 620 d3d9.longMad = False # Change to True for try get more perfomance only enable if try use z-pass ############################## d3d9.floatEmulation = Auto # New Thing # Supported values: # - True: Use a faster but less accurate approach. Good enough for most games # - False: Disable float emulation completely # - Strict: Use a slower but more correct approach. Necessary for some games # - Auto: DXVK will pick automatically ############################## d3d9.forceSwapchainMSAA = 0 d3d9.supportVCache = False #Its only for Nvidia GPU (vcache query) d3d9.forceSamplerTypeSpecConstants = False dxvk.useRawSsbo = False # PLEASE NOT ENABLE IT, CAUSE LAGGY SHUTTERS ######## OPTIONAL SETTINGS, remove # for test # For idiots games, it normaly by me should be true all d3d9.supportD32 = False d3d9.useD32forD24 = False d3d9.supportX4R4G4B4 = False # CAUSE LAG AND LESS FPS GAIN. please dont ENABLE IT in Wow3.3.5a d3d9.disableA8RT = True # improvement the login fast charging and other things very GOOD in TRUE ######### #Explains: # Some games think we are on Intel given a lack of NVAPI or # AGS/atiadlxx support. Report our device memory as shared memory, # and some small amount for a "carveout". # Supported values: True, False # dxgi.emulateUMA = False # IT says the game that we are using iGPU not NVAPI